Virtual Reality (VR) is basically allows a user to interact with a computer-simulated environment, whether that environment is a simulation of the real world or an imaginary world. Most current virtual reality environments are primarily visual experiences, displayed on a computer screen, but some simulations include additional sensory information, such as sound through speakers or headphones. Users can interact with a virtual environment or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove. The simulated environment can be similar to the real world, In practice, it is currently very difficult to create a high-fidelity virtual reality experience, due largely to technical limitations on processing power, image resolution and communication bandwidth. However, those limitations are expected to eventually be overcome as processor, imaging and data communication technologies become more powerful and cost-effective over time.Virtual Reality is often used to describe a wide variety of applications, commonly associated with its immersive, highly visual, 3D environments.
Michael Heim identifies seven different concepts of Virtual Reality as given below:
1. Simulation
2. Interaction
3. Artificiality
4. Immersion
5. Telepresence
6. Full-body immersion
7. Network communication.
Technology:
To run the most basic VR system one must have the following:
• one or more powerful computers
• sensors or input devices
• display arrangements
• virtual environment rendering software
Types of VR system:
There are different types of VR systems, but most can be classified into one of the following three categories:Desktop VR, Video Mapping VR, and Immersive VR.
- Virtual reality integrates daily life and activity. It influences human behavior, interpersonal communication, and cognition (i.e., virtual genetics).
- As we spend more and more time in virtual space, it results into important changes in economics, worldview, and culture.
- The design of virtual environments may be used to extend basic human rights into virtual space, to promote human freedom and well-being, and to promote social stability as we move from one stage in socio-political development to the next.


